00:00:00 --- log: started osdev/02.06.03 00:14:21 --- quit: eugen ("Leaving") 00:19:24 --- join: lynx_bed (~lynx@pD9E63C4F.dip.t-dialin.net) joined #osdev 00:42:05 --- join: sto (~apt-get@lemon.silveregg.co.jp) joined #osdev 00:48:38 --- quit: sto ("Client Exiting") 00:49:05 --- join: trans (~trans@00-20-78-c9-e5-d1.bconnected.net) joined #osdev 01:09:13 --- quit: I440r ("zzz") 01:13:39 --- join: javi (~javaprog@pD955469C.dip.t-dialin.net) joined #osdev 01:24:45 --- quit: lynx_bed (Read error: 110 (Connection timed out)) 01:27:20 --- quit: trans (Read error: 110 (Connection timed out)) 01:35:37 heya 01:39:07 --- join: nbsp (g@ip68-14-60-7.no.no.cox.net) joined #osdev 01:59:22 --- join: Javanx (~javanx@213.45.18.78) joined #osdev 02:09:50 --- quit: kupak () 02:14:32 --- quit: javi ("Happy coding, and May The Source be with you.") 02:15:31 --- join: corsairk8 (~localhost@pc-62-30-121-110-cr.blueyonder.co.uk) joined #osdev 02:17:49 heh, I'm at the same mission as trans is :) 02:21:11 what mission is that? 02:33:04 kill Salvatore 02:49:42 --- join: trans (~trans@00-20-78-c9-e5-d1.bconnected.net) joined #osdev 02:56:43 hey trans 02:56:49 I also have to kill Salvatore 02:59:06 --- join: lynx_bed (~lynx@p50809615.dip.t-dialin.net) joined #osdev 03:15:04 --- join: jewel (~jleuner@spamisevil.test.ie.vianw.net) joined #osdev 03:32:44 --- quit: trans (Read error: 110 (Connection timed out)) 03:41:14 --- join: tenzin (xtofu@p674-tnt1.mel.ihug.com.au) joined #osdev 04:04:30 --- nick: ZzZ_enton -> Zenton 04:04:56 hi all 04:08:46 hi 04:30:11 --- join: eks (~eks@h24-82-197-140.wp.shawcable.net) joined #osdev 04:45:49 eks: do u know what signal is sent when the windows kill button is clicked? 04:46:28 eh.. hi ? :) 04:50:43 air: no 04:55:50 --- join: lodda (lodda@p508FF653.dip.t-dialin.net) joined #osdev 04:56:19 hi! 04:56:26 hey lodda 04:56:39 i have my 14th birthday today 04:57:35 cool 04:57:40 happy birthday 04:57:57 if the laws are somewhat similar to here, you can now ride a scooter ;) 04:58:19 i´m 1110b years 04:58:24 hehe 04:58:42 don´t know, but i can get in prison 04:59:15 just make sure to not screw up and you should not ;) 04:59:29 if you do something bad, do it good ;) 04:59:39 --- join: trans (~trans@00-20-78-c9-e5-d1.bconnected.net) joined #osdev 04:59:57 hehe 05:00:45 hrm.. /me will have to lower the usage of ';)' and replace it by some other kinds of smileys.. 05:05:13 --- quit: eks ("time to go to work") 05:17:16 --- join: tirloni (gpt@neutron.tirloni.org) joined #osdev 05:23:20 --- quit: air ("CRIA v0.2.1 -- http://www.qzx.com/cria") 05:23:26 --- join: air (brand@12-254-199-50.client.attbi.com) joined #osdev 05:25:12 --- join: kupak (~vacsda@195.228.89.33) joined #osdev 05:25:16 hi 05:30:17 Hi :) 05:32:35 hello 05:38:57 --- join: frankie (frankie@modem-2215.bear.dialup.pol.co.uk) joined #osdev 05:39:03 Hi frankie. 05:39:12 Hi rob_ert 05:40:05 --- mode: ChanServ set +o air 05:40:10 --- mode: air set -o cookin 05:40:10 --- mode: air set -o air 05:41:34 /msg chanserv op #osdev -cookin ? 05:41:56 too much typing 05:42:52 "/opme ; /deop cookin air" is shorter 05:43:09 Bleh ;) 05:43:30 --- join: ChillySpy (~ChillySpy@216.151.103.112) joined #osdev 05:43:43 hello 05:43:47 anyone here? 05:43:49 Hej. 05:43:50 nope 05:43:54 hi ChillySpy 05:43:57 hey rob_ert 05:44:03 just the person i wanted to talk to 05:44:08 how is PrimulaOS coming 05:44:16 frankie - me? 05:44:20 yes 05:44:31 about what 05:44:36 The Mobius 05:44:45 I understand that you're interested in developing for it 05:44:48 yeah.. what about it 05:45:08 well i plan on it... i have to talk to Tim some more and get the sources to compile 05:45:17 ChillySpy: Primula*... I don't work on it atm. 05:45:25 oh yeah btw it's gonna be quite hard to compile the sources 05:45:33 expect to be hacking around the Makefiles a lot 05:46:07 ok... so... 05:46:42 i thought u may want to talk about the design of the Mobius and such 05:46:55 because tim asked me if I had talked to you 05:47:00 frankie: i would like to talk about its design 05:47:19 ok... tim is kewl 05:47:21 air: do you develop for the Mobius? 05:47:27 indeed Chilly 05:47:40 frankie: when are u gonna port crush to it? 05:47:56 frankie - what do you want to talk about 05:48:14 air: You should ask Tim about that sort of thing 05:48:15 air - i might be up for that... hehe... depending on how crazy it is and what it relies on 05:48:30 frankie: could u ask him for me? 05:48:34 ChillySpy: shall we talk on #mobius ? 05:48:52 air: No need now is there..ChillySpy just gave an answer 05:49:11 umm... i dont care but im in BitchX on a telnet account... and well im at skewl too... so its not the best thing to be sweiting chans 05:49:31 oh 05:49:34 no worries then 05:49:41 bloody skool 05:49:48 --- nick: Zenton -> Zenton__ 05:49:55 air - hehe 05:50:07 can't live with it, *can* live without it 05:50:22 so anyway... frankie... mobius 05:51:22 ??? 05:51:29 yeah, are you gonna port stuff to the Mobius? 05:51:57 like an editor or summat 05:52:35 ChillySpy: u will need to convert mobius to SAS to port crush 05:52:48 if i can get mobius to compile or get the FAT32 support to work... then yes... if i can figure it out 05:52:50 --- quit: ChillySpy (Read error: 104 (Connection reset by peer)) 05:53:23 air: I don't think the Mobius will be converted to SAS 05:53:34 :) 05:53:36 air: I think it's a bit too much work 05:55:03 --- join: Chillyspy (~ChillySpy@216.151.103.112) joined #osdev 05:55:11 wb Chilly 05:55:24 hello? 05:55:27 wtf 05:55:30 sprru 05:55:36 ahh 05:55:37 sorry 05:55:41 ok 05:55:48 lol 05:55:55 have you got the hard disk image? 05:56:02 *boot 05:56:26 i hav ethe disk img and got it to boot but it doesnt quite work 05:56:39 which one is that though? 05:56:51 the newst one... on sourceforge 05:57:00 o yeah that one doesn't work 05:57:07 it's something to do with the ata driver i think 05:57:07 yeah 05:57:19 yeah it dies after that 05:57:30 if you could give me one that doesnt die... ithat would be great! 05:57:40 actually...yes i can 05:57:41 --- join: delphinus (~peter@61-217-204-33.HINET-IP.hinet.net) joined #osdev 05:57:45 brb gonna get the link 05:57:59 can you email it to me... hehe... skewl you know... 05:58:10 o yeah 05:58:20 no problemo 05:58:29 but its 3 megs though 05:59:07 oh... then just email me the link 05:59:12 will do 05:59:37 --- join: zinten (xtofu@p461-tnt2.mel.ihug.com.au) joined #osdev 06:00:21 ahh 06:00:50 erm...how do find out the e-mail address? I'm new to this irc malarkey 06:00:59 oops ok 06:01:40 hehe 06:01:40 ok 06:01:42 what next? 06:01:50 after i get it to boot(in bochs) 06:02:22 ? 06:03:00 ahh 06:03:02 ok... yeah>? 06:03:18 do you mean the hd image that ure gonna get? 06:03:52 yeah... after i do that... i have the souce... not CVS source but hey... can i compile against that 06:04:35 right, it comes up with the shell (white writing on blue background) and then you can test the commands 06:04:50 unfortunately, in bochs, the gui stuff doesn't quite work 06:05:10 tim thoguht i could do some more commands... or work on scripting 06:05:25 which do you think you're more likely to do? 06:06:08 he also wanted me to write an Installer... i told him it should be native... like boot into Mobius and then use the OSs resources to install itself... so we could use scripting or GUI or whatever 06:06:14 this channel has got a lot busier 06:06:19 chillyspy@nccw.net 06:07:00 like a bootable CD/floppy thing? 06:07:10 jewel - for right now 06:07:29 frankie - yeah 06:08:05 good idea 06:08:11 well g2g... this period is over... g2g 06:08:13 bye 06:08:15 c ya Chilly 06:09:17 methinks i'll go too 06:09:37 goodbye all 06:10:07 --- part: frankie left #osdev 06:11:22 arcg ? 06:11:24 :) 06:14:27 --- quit: tenzin (Connection timed out) 06:20:16 --- quit: lodda () 06:31:37 --- quit: Chillyspy ("BitchX-1.0c17 -- just do it.") 06:38:05 --- join: jace48 (~jace48@203.195.175.54) joined #osdev 06:38:25 Hi all 06:51:54 --- join: lodda (lodda@p508FFB55.dip.t-dialin.net) joined #osdev 07:01:39 --- quit: jace48 ("Huh?") 07:04:06 --- nick: lynx_bed -> lynx 07:11:31 hrm 07:16:22 --- join: sto (~sto@pdd0f16.osakac00.ap.so-net.ne.jp) joined #osdev 07:26:28 --- quit: sto ("Leaving") 07:32:15 --- quit: miro (Read error: 104 (Connection reset by peer)) 07:55:54 --- nick: zinten -> tenzin 07:58:24 --- join: jace48 (~jace48@203.195.175.54) joined #osdev 08:08:01 re 08:08:50 who can help me with a good ide port doc ? 08:12:16 www.youngprogrammers.com 08:12:22 www.youngprogrammers.net 08:12:24 --- join: miro (miro@staff.opn) joined #osdev 08:13:24 --- quit: trans (Read error: 110 (Connection timed out)) 08:13:27 thx 08:13:31 i dont fide any 08:13:36 find 08:16:54 there isnt any there,as far as i see :( 08:17:29 * Rico humps miro 08:30:06 --- quit: tenzin ("Do not cross if you have an open wound. Piranhas are attracted to blood.") 08:36:49 --- quit: Javanx ("I don't feel a thing, and i stopped remembering. The days are just like moments tourned to hours") 08:37:01 How do I quote a dollar sign in a Makefile? 08:40:40 $$ 08:48:40 --- nick: corsairk8 -> corsairk8|away 08:52:11 finally i understood the recursive pagedirectory,damn 08:52:56 --- quit: jace48 ("Huh?") 09:07:54 --- quit: delphinus () 09:13:08 --- quit: kupak () 09:16:06 Heh, I'm running Loki's Call To Power on my xinerama setup and it is centered between the two monitors! 09:17:21 :) 09:18:09 OiNk! 09:18:18 rObeRT 09:34:52 --- join: trans (~trans@00-20-78-c9-e5-d1.bconnected.net) joined #osdev 09:43:36 --- quit: ava (Read error: 104 (Connection reset by peer)) 09:55:20 --- join: kemu (~kemu@adsl-63599.turboline.skynet.be) joined #osdev 09:55:30 Hi. 09:55:43 --- join: ava (daf@chcgil2-ar6-4-47-170-081.chcgil2.dsl-verizon.net) joined #osdev 09:55:45 hey all 09:58:35 what is the best combination for writing an os pascal and ASM or c/c++ and ASM ? what would you recomend ? 10:01:23 Heh 10:01:27 Avoid Pascal :) 10:01:30 That's my hint. 10:01:37 C + asm. 10:14:47 thnx one more question what is segmentation ? 10:15:04 like use segmentation for accessing memory ? what does that mean ? 10:18:15 Uhm. 10:18:22 Rather complicated question. 10:18:27 I refer to some tutorial. 10:20:21 kinda hard to find some artikel that explains what segmentation is 10:20:57 segmentation or paging 10:22:41 --- quit: ava (Read error: 104 (Connection reset by peer)) 10:25:28 --- join: ava (daf@chcgil2-ar6-4-47-170-081.chcgil2.dsl-verizon.net) joined #osdev 10:33:40 --- join: gedamo (gdm@gedamo.demon.co.uk) joined #osdev 10:36:31 --- join: Javanx (~javanx@213.45.18.78) joined #osdev 10:55:19 --- join: kunphuzil (~kunphuzil@11Cust249.tnt12.phoenix.az.da.uu.net) joined #osdev 10:55:59 --- part: kunphuzil left #osdev 11:13:52 --- quit: trans (Read error: 110 (Connection timed out)) 11:25:40 --- quit: lodda (Read error: 104 (Connection reset by peer)) 11:29:50 --- join: pavlovski (pavlovskii@modem-1108.bellsprout.dialup.pol.co.uk) joined #osdev 11:29:59 evening all 11:30:05 howdy 11:30:35 hey pav 11:30:44 I ordered the dragon book :D 11:30:51 the compiler book? 11:31:03 then I have the Dinosaur book and the Dragon book 11:31:04 yep 11:31:25 --- join: I440r (~mark4@1Cust212.tnt1.bloomington.in.da.uu.net) joined #osdev 11:31:58 I'm getting it in 3 to 4 days 11:36:24 nice move 11:36:28 thanks 11:36:57 never read it myself -- you must tell me what you think :) 11:37:13 It's a bit too theoretical for me 11:41:49 I got it for a university course on compilers but we never got further than parsing :/ 11:42:16 that's not a very good compiler course, is it? 11:42:21 :) 11:42:45 hey hey everyone 11:48:23 --- quit: corsairk8|away (Connection timed out) 12:04:41 wtf does women.kde.org exist? 12:04:51 why should women need their own KDE domain? 12:05:14 its kde for geek-girls 12:05:47 why not men.kde.org as well? 12:05:47 they have an even dumber version of kde for women :D 12:06:12 :) 12:06:29 --- nick: pavlovski -> pavlovskii 12:15:20 --- join: wossname (wossname@Toronto-HSE-ppp3681779.sympatico.ca) joined #osdev 12:17:50 --- join: ChillySpy (ChillySpy@ppp161.ppp4.cleveland.nccw.net) joined #osdev 12:36:18 --- join: albe (uff@ppp-243-198.30-151.libero.it) joined #osdev 12:36:20 hello 12:36:35 hi albe 12:37:03 --- join: trans (~trans@00-20-78-c9-e5-d1.bconnected.net) joined #osdev 12:45:09 pavlovskii: I think it sucks! 12:45:51 men.kde.org: best GUI for pr0n!!! 12:46:37 gedamo: yes, I know it's theoretical. I might get one on a practical level too if needed. 12:47:09 Are you trying to write your own compiler? Which language? 12:48:16 --- join: randolm (wossname@Toronto-HSE-ppp3681779.sympatico.ca) joined #osdev 12:48:16 --- quit: wossname (Connection reset by peer) 12:48:29 --- nick: randolm -> wossname 12:49:07 gedamo: I'm just experiencing with it, like most stuff I do 12:49:17 :) 12:49:27 and yes, I'd probably write a simple compiler 12:49:42 basic? pascal? assembly? my own? 12:51:27 I jump from one subject to the following: I've done games/graphics programming (DirectX), OS Development, database development, web development, now compiler design, what's next? 12:51:48 where are you at the moment? 12:52:01 go back to games programming 12:52:03 I'm stepping over from osdev to compiler 12:52:19 or integrate them all into one huge game with its own database and compiler built in 12:52:22 I mean, I'm going to do compiler design now, 12:52:30 running over the web, on its own OS 12:52:46 My OS is going to have it's own Forth compiler. Most of the code will be compiled from src at load time. 12:52:49 processor design. 12:52:52 pavlovskii: something like Unreal Tournament, it has it's own advanced scripting language (bytecode interpreted) 12:52:57 yep 12:53:12 wossname: yes, that's something interesting too :) 12:53:31 the only way you'll integrate any significant number of those things is through game development 12:53:32 but now I'm interested in compiler design 12:53:44 there's also compression 12:53:51 wossname: Yeah, good one 12:53:54 true 12:54:06 what more? 12:54:07 what about AI? 12:54:12 ai is going nowhere, though 12:54:13 another one :) 12:54:21 unless it's game ai 12:54:22 I think it is, specially for games 12:55:00 damn 12:55:07 * lynx is still in love with somafm... 12:55:21 the best thing I've done is stepping back from web development to pure html :) 12:55:39 rico: what do you do? (work, school, etc...) 12:56:14 I worked with php for 2 years, then it got really boring, that boring that I decided not to work on it again, not to waste my time with it anymore. I also did some java servlets :D 12:56:32 I study computer engineering 12:57:13 what are you going to do, then? 12:57:52 I don't know yet, but it's definately gonna be something with software engineering 12:58:21 that's why I now have the time to experience with all kinds of stuff 13:00:11 Rico: replicate that mpeg with the swimming virtual creatures! :) 13:00:34 pavlovskii: hehe, it's awesome yeah :) 13:01:31 I looked up Karl Sims' paper, and there are all sorts of other evolution-based projects 13:01:57 --- join: lodda (lodda@p508FCD53.dip.t-dialin.net) joined #osdev 13:02:14 nice, I will come back to that later, I can't wait 3-4 days on my compiler book :\ 13:02:52 I hacked at some compiler projects not long ago 13:03:44 I got as far as a kindof C++-Java hybrid 13:04:01 a bit like D, now that I look back at it 13:04:07 of course it's not finished, but then none of my projects are 13:04:10 c/c++ seems very hard to implement 13:04:21 plain c is simple... 13:05:06 I think it's simple in concept but relatively hard to get right (i.e. conforming to the standard) 13:05:27 a guy called novo here in opn in #compilers works on squeak, smalltalk seems rather easy to implement he says 13:05:59 though he doesn't to the compiler implementation himself, he works on optimization iirc 13:06:14 Simplicity is the reason I picked Forth 13:07:38 --- quit: tirloni ("Apples have meant trouble since eden.") 13:09:27 I'm not really a forth guy, I'm an OOP guy. with a syntax like ada, modula, pascal. 13:09:41 You can do OOP in Forth :) 13:09:54 "with a syntax like ada, modula, pascal." 13:10:05 I don't think Forth fits in with that :) 13:10:26 Certainly doesn't :) 13:12:50 Why don't they create a keyboard with no alpha-numeric and alpha parts but one with an alpha-numeric and hexadecimal part? 13:13:22 because part of "alpha" is part of "hexadecimal" 13:13:28 you'd have two lots of A-F 13:13:41 Can't you just relabel you num keypad and use that? 13:14:29 pav: you already have everything on alpha-numeric what's also on alpha... 13:15:30 so just have an alpha-numeric part and save on desk space... 13:15:44 I suppose you could have a programmer's keyboard with A-F around the keypad 13:16:13 that would be cool... you could ditch the accountant-style /*-+, make Enter shorter, and have the six A-F keys there 13:17:07 pav: make me one! 13:19:06 http://www.uni-karlsruhe.de/~uu9r/lang/html/lang.en.html 13:19:09 --- join: corsairk8|away (~localhost@pc-62-30-121-110-cr.blueyonder.co.uk) joined #osdev 13:20:03 hey pav 13:20:04 wb 13:20:10 http://www.uni-karlsruhe.de/~uu9r/lang/html/lang.en.html 13:20:17 errr 13:20:17 ... 13:20:42 Rico: cool link 13:20:44 I can't read!!! I tought pav had a timeout again :) 13:20:59 I'm trying to figure out what sigmentation and paging is paging = splitting the data up into 4kb large parts (x86) but still can't figure out what sigmentation is 13:21:18 segmentation breaks up memory into stretche 13:21:22 *stretches 13:21:28 stretches ? 13:21:31 each segment has different access permissions 13:21:39 yeah, not really neat blocks - they can be almost any length 13:21:52 and they can overlap 13:21:55 paging and segmentation can work together, too 13:22:10 so sigmentation is the same as paging only it can be anysize and it can overlap 13:22:19 from a large point of view 13:22:20 segmentation sits on top of paging 13:22:41 although you can have segmentation without paging, in which case the segments sit on top of physical memory 13:22:44 does anyone know a good site where things like this are explained ? 13:23:10 segmentation and paging are totally different except they can 'split' the memory up 13:23:32 the intel manuals can help 13:24:02 and there's a big difference between real mode segmentation and protected mode segmentation 13:24:27 --- quit: ChillySpy () 13:24:42 I'm reading here that if you are in real mode you MUST use segementation 13:24:58 and in PMode you can use either 13:25:47 yes, real mode needs segmentation, real mode has a 20 bits address bus, but only 16 bits registers 13:26:11 this is solved in using segmentation on the 'real mode way' 13:34:55 lodda: I am. 13:38:30 --- quit: lodda () 13:50:33 --- quit: kemu (Read error: 104 (Connection reset by peer)) 13:51:59 --- quit: pavlovskii (Read error: 104 (Connection reset by peer)) 14:11:10 --- nick: Zenton__ -> Zenton 14:11:32 hi all 14:12:45 Hi, mister Zenton. 14:17:03 ohh 14:17:07 hiya rob_ert ;) 14:17:16 ops 14:17:20 mister rob_ert ;) 14:19:18 You may not use my first name! How rude of you. 14:19:48 mmmm 14:19:51 ;) 14:20:23 then hiya mister Östling 14:20:30 hehe 14:20:30 Danje. 14:20:32 Dankje* 14:20:34 np 14:20:38 You are forgiven, Sir. 14:20:45 But do NOT do it again. 14:20:50 I will kill you, trust me on that. 14:21:02 ..... 14:21:04 :) 14:21:09 ;)) 14:21:15 Take it easy, I was just kidding. *crossing fingers* 14:21:23 i rather mister Zenton than mister Hernando 14:22:21 XD 14:22:27 XD 14:22:38 geee 14:22:41 qnx is damn slow 14:29:20 --- quit: trans (Read error: 110 (Connection timed out)) 14:39:20 --- quit: gedamo (Read error: 113 (No route to host)) 14:56:26 --- join: morton (nm@pcp01518417pcs.reding01.pa.comcast.net) joined #osdev 14:56:37 --- nick: morton -> nothing 14:56:40 anyone alive here? 14:57:15 :) 14:57:16 Yes. 14:59:13 i need advicew 14:59:14 advice 14:59:41 Yes, kill him before it's too late. 15:00:23 should i seriously buy a 15" LCD + 512mb of ram, + 100gb HD and sell my Sun Ultra2 workstation to obtain the money for the purchase and become just another lamer with some PCs (OR) keep the Sun workstation, and have it around for cool factor + porting to 64-bit sparc arch 15:00:26 ? 15:01:08 Sell everything you own, and buy hell of a lot of C64s. 15:01:16 --- join: Raptor-32 (~rick@stpras01-p16.mts.net) joined #osdev 15:01:25 thanks robert 15:01:29 np, nothing. 15:01:32 Hey Raptor-32. 15:01:33 i'll make sure to keep that in mind 15:01:35 amiga 1200 is cool 15:01:39 buy one of those 15:01:41 ahoy 15:01:42 :) 15:01:52 Raptor-32: you have a penchant for older 64-bit hardware, i have a question 15:01:57 should i seriously buy a 15" LCD + 512mb of ram, + 100gb HD and sell my Sun Ultra2 workstation to obtain the money for the purchase and become just another lamer with some PCs (OR) keep the Sun workstation, and have it around for cool factor + porting to 64-bit sparc arch? 15:02:12 * Raptor-32 smacks nothing 15:02:14 its not THAT old 15:02:28 nothing: what's your moniter/ram/diskspace now? 15:02:46 nothing : i wouldnt go back to PC hardware. 15:02:54 nothing : how good is the Sun station? 15:04:26 sun ultra2 2x300mhz USparcII, 768mb ram, 9gig SCSI HD, 8x8x24 SCSI CD-burner, type5 keybd+mouse, hme 100mbit ethernet, floppy, Creator graphics 15:04:37 mMMmmMmmm... 15:04:46 it's about HALF as capable as my p3 running BSD 15:04:50 runs things half as fast 15:04:56 unf... 15:04:57 heh 15:05:02 768MB ram... mmm 15:05:07 * rob_ert has 64 15:05:09 it's the ram that gets me 15:05:13 it's probably crappy ram, though. 15:05:20 well, it is all Sun original ram 15:05:21 nothing : my indigo2 is quite fast compared to some stuff in qnx rtp on my dual celly :P 15:05:21 ;) 15:05:24 the machine was bought with 768mb 15:05:24 buy a new box, become magically capable 15:05:26 nothing : why the HELL owuld you get rid of that? 15:05:33 *g* 15:05:36 Raptor-32: it offers nothing over intel machines running unix 15:05:44 bah, lamer. 15:05:47 Raptor-32: it's slower/less capable than a modern intel machine 15:05:58 nothing: buy the intel machine, for god's sake 15:05:58 but it's useful because (a) it's different (b) good for porting 15:06:03 nothing : how is it less capable? what are you not able to do? 15:06:04 nothing: throw in a DVD drive 15:06:15 Raptor-32: i'm able to do things faster on an intel running linux/bsd 15:06:28 rent a movie, make some popcorn and pat yourself on the back 15:06:46 nothing : like what? i mean, besides compiling stuff, which im guesing your box doesnt do 24/7. 15:07:11 well, X+any wm is more responsive/faster, for one 15:07:24 all the X apps, like gimp, playing mpgs, etc 15:07:39 well, if you find it THAT slow, then i say your options are: 15:07:54 upgrade the sun, or get an intel POS standard shitbox. 15:08:20 get the shitbox 15:08:24 the only reason people hate intel is because it's so widespread 15:08:25 !!! 15:08:35 nothing : i trade my indigo2 with your sun 15:08:35 nothing : no, its cause it SUCKS, its HORRIBLE. 15:08:41 how the fuck is it so horrible? 15:08:45 raptor: why don't you like it? 15:08:47 nothing : its hack over hack over hack. 15:08:50 give some specific reasons intel is so bad 15:08:56 show me these hacks 15:09:00 nothing : maybe with my 22" iiyama screen (one and a half years old) 15:09:04 nothing : have you ever done x86 assembly? 15:09:08 the memory architecture :) 15:09:13 it's the most hackable, versatile, highest performance/lowest price architecture in the world 15:09:14 nothing : was the best one at that time 15:09:23 Raptor-32: i probably know x86 asm better than most people here 15:09:35 nothing : then how can you NOT see it?! 15:09:55 its so dirty, i mean GEEZUS. 15:09:55 i can think of plenty asm's that are more painful than x86 asm 15:09:58 I think the x86 architecture is awful 15:10:05 give me specific examples of it being dirty 15:10:11 Rico: have you even used anything besides x86? 15:10:29 nothing : ATMEL asm owns :)) 15:10:34 nothing : when you compared the ISA of x86 against something more pure like the Alpha, its apparent. 15:10:49 isa is barely even used any more 15:10:51 nothing : even the 12e cpu with flashrom and eeprom has 32bit multipurpose registers :P 15:11:09 argh, Instruction Set Architecture, not ISA as in ISA slot. 15:11:13 heh 15:11:17 ok, sorry 15:11:19 nothing : lol i meant 32 registers 15:11:25 well 15:11:30 it having only 8 GPR is a big thing. 15:11:39 the only reason x86 isa is what it is is for backwards compatibility 15:11:43 keeping that in mind, it is not all that bad 15:11:57 not allowing the programmer to access the 2 words in each 32bit reg seperately is a nice too. :P 15:12:14 yes, backwards compatibility, thats whats hurting it. 15:12:24 its compatible with SHIT. 15:12:33 i mean, break the cycle already. 15:13:05 --- join: Aardappel (~Aardappel@217.7.138.114) joined #osdev 15:13:06 with today's computers you could emulate real mode fast enough anyway, make it boot in protected mode. 15:21:24 --- quit: lar1 (Read error: 104 (Connection reset by peer)) 15:30:50 --- quit: I440r ("Reality Strikes Again") 15:40:52 --- quit: Raptor-32 ("[BX] Reserve your copy of BitchX-1.0c19 for the Atari 2600 today!") 15:48:03 --- join: gab_ (~prfalken@gaia.chx-labs.org) joined #osdev 15:48:38 --- quit: ava (Read error: 104 (Connection reset by peer)) 15:48:39 --- join: ava (daf@chcgil2-ar6-4-47-170-081.chcgil2.dsl-verizon.net) joined #osdev 15:49:39 --- quit: gab (Read error: 104 (Connection reset by peer)) 15:53:33 --- join: zephir (~zephir@hltp-a-104.resnet.purdue.edu) joined #osdev 15:54:18 --- nick: zephir -> zephir|dinner 15:54:27 --- nick: zephir|dinner -> zephir 15:55:31 --- join: trans (~trans@00-20-78-c9-e5-d1.bconnected.net) joined #osdev 15:56:14 --- nick: zephir -> zephir|dinner 15:59:50 --- quit: albe ("bye") 16:04:18 --- join: kupak (~vacsda@195.228.89.33) joined #osdev 16:04:20 hi 16:07:15 --- quit: Javanx ("I don't feel a thing, and i stopped remembering. The days are just like moments tourned to hours") 16:11:41 damn that spelling error really annoys me 16:14:38 hi nothing 16:15:14 everything is fine ? ;) 16:15:25 no 16:15:30 my life is going to shit 16:17:00 hi all 16:18:29 --- join: tirloni (gpt@neutron.tirloni.org) joined #osdev 16:19:19 is "foo == bar" an expression or a stmt ? 16:20:29 expression 16:20:53 ok 16:21:27 --- join: Jeroen_ (jeroen@kf-nawij-fp06-363.dial.kabelfoon.nl) joined #osdev 16:21:30 uh 16:21:41 i'm surprised you had to ask that ;p 16:21:58 omg!# it's jeroen tel@$ 16:23:57 --- join: tenzin (xtofu@p350-tnt1.mel.ihug.com.au) joined #osdev 16:24:01 --- quit: Jeroen (Read error: 60 (Operation timed out)) 16:24:44 _track us an osdev theme song now_ 16:26:09 c64, amiga, whatever you like. 16:26:21 if you are not jeroen tel, you disappoint me greatly!!!1 16:26:40 i may be forced to write one, and then people might get upset 16:26:55 --- nick: lynx -> lynx_bed 16:26:58 na na na na, na na, na na na na, na na, software developers making operating systems, dum de daa.. 16:26:58 nothing: I always forget 16:27:33 ;/ 16:28:37 bloop bleep tone tone tone OSDEV tone tone tone sine thingy broken finger snap annoying voice sample loop gimpy drum noisesample bleep bloop bleep 16:30:50 goodnightnl.! 16:30:50 nothing: u get the sun up yet? 16:35:05 wossname: hmm that works too 16:38:26 does something need to be done to make a project show up on sourceforge searches or does it only update the search database once a week/month/etc? 16:40:42 --- quit: miro (Read error: 104 (Connection reset by peer)) 16:42:09 --- join: Rico- (Rico@node-c-1c6a.a2000.nl) joined #osdev 16:42:47 --- quit: Rico (Read error: 104 (Connection reset by peer)) 16:44:13 --- quit: tirloni ("brb") 16:45:57 --- join: tirloni (~tirloni@1-047.mganm700-1.telepar.net.br) joined #osdev 16:47:26 --- join: Rico (Rico@node-c-1c6a.a2000.nl) joined #osdev 16:48:16 --- quit: Rico- (Read error: 104 (Connection reset by peer)) 16:49:46 welcome back, rico. 16:56:58 --- quit: lynx_bed (Read error: 110 (Connection timed out)) 16:58:39 --- quit: tirloni (Killed (NickServ (Nickname Enforcement))) 16:59:37 --- join: tirloni (~tirloni@2-134.mganm700-1.telepar.net.br) joined #osdev 17:08:23 --- join: Rico- (Rico@node-c-1c6a.a2000.nl) joined #osdev 17:09:47 --- quit: Rico (Read error: 104 (Connection reset by peer)) 17:09:48 damn, my internet connection sucks atm 17:12:03 bye 17:12:04 --- quit: kupak () 17:18:28 --- quit: corsairk8|away (Read error: 104 (Connection reset by peer)) 17:23:44 --- join: ctkrohn (~ctkrohn@ip68-100-13-185.nv.nv.cox.net) joined #osdev 17:24:55 --- quit: zephir|dinner ("Client Exiting") 17:32:53 --- quit: gab_ (Connection timed out) 17:35:13 --- quit: Aardappel ("http://wouter.fov120.com/") 17:39:56 --- quit: wossname ("^___kekeke_____- why the hell do these fscking stupid smileys .421]") 17:40:36 --- join: Darkvise (~Darkvise@sdn-ar-004watacoP179.dialsprint.net) joined #osdev 17:41:15 --- join: I440r (~mark4@1Cust158.tnt1.bloomington.in.da.uu.net) joined #osdev 17:42:23 Can anyone help me out with a keyboard problem? I've written a little keyboard handler which will get a character, and then write something like "You pressed g, with an ASCII value of 103" on the screen. It works fine, except it barfs when I press q,w,e,r,t, or y. Can someone give me an idea where the problem might be? 17:42:48 Note: I didn't write the getch() function which I'm using, its from GazOS. Yet the GazOS keyboard handler worked fine. 17:45:27 --- join: Rico (Rico@node-c-1c6a.a2000.nl) joined #osdev 17:45:42 ctkrohn: try using a dvorak keyboard? :) 17:46:27 heh, but I'm not the only one coding on this thing, plus, I don't want to learn to type on a new keyboard :) 17:47:03 --- quit: Rico- (Read error: 104 (Connection reset by peer)) 17:58:26 air air air 17:58:28 are you here? 17:58:34 good old Brand 18:02:26 --- join: Rico- (Rico@node-c-1c6a.a2000.nl) joined #osdev 18:09:35 --- quit: tirloni ("time to go") 18:15:09 --- join: wossname (wossname@Toronto-HSE-ppp3681779.sympatico.ca) joined #osdev 18:19:01 --- quit: Rico- (Read error: 104 (Connection reset by peer)) 18:19:15 --- join: Rico- (Rico@node-c-1c6a.a2000.nl) joined #osdev 18:19:22 --- quit: Rico (Read error: 110 (Connection timed out)) 18:31:27 --- nick: Rico- -> Rico 18:43:55 --- join: Raptor-32 (~rick@stpras01-p34.mts.net) joined #osdev 18:55:12 --- join: zinten (xtofu@p350-tnt1.mel.ihug.com.au) joined #osdev 18:56:31 --- quit: tenzin (Read error: 104 (Connection reset by peer)) 18:56:35 --- nick: zinten -> tenzin 18:59:33 --- quit: wossname ("^_________^ ekkkekekekekekekekekkeeekk") 18:59:56 --- join: Rico- (Rico@node-c-1c6a.a2000.nl) joined #osdev 19:00:20 --- quit: Rico (Read error: 104 (Connection reset by peer)) 19:11:27 hahah, water banned nothing from #tunes 19:11:46 whats #tunes? 19:11:50 whats discussed there? 19:11:58 tunes os project 19:12:23 do u know what brix is? 19:12:33 heh 19:12:41 tunes is where pompous asses discuss vaporware 19:12:49 air : unfortunately. ;) 19:13:23 ctkrohn: do you have a website for your OS project? 19:13:34 tunes is like brix but bloated, slow, uses languages that are hard for average coders to program in, and it will never exist 19:13:57 nothing: btw, water unbanned u 19:13:58 air: so where's your actual problem with it? 19:14:24 tenzin: eh? 19:14:39 brix fixes all the problems with tunes 19:15:02 what language(s) does brix use? 19:15:06 crush 19:15:39 crush, brix... is there a theme? 19:15:52 theme? 19:15:57 he has anger management issues. :P 19:16:00 like brix crush :) 19:16:11 air : you made brix right? 19:16:13 * tenzin crushes brix in the air. 19:16:35 Raptor-32: i am making it, it hasnt been 'made' yet 19:16:47 brix crush windoze 19:17:11 air : umm, so umm, so its vapourware? 19:17:18 no 19:17:27 what exists of it then? 19:17:55 there is an all asm version of the kernel, floppy, keyboard and screen 19:18:11 i almost have a crush compiler for linux working 19:18:19 then i can rewrite brix in crush 19:18:39 i thought the point of it was that it wasnt coded in asm but a portable asm-type language? 19:18:56 did u read what i just said? 19:19:26 i put it before i got your last one. ;) 19:19:33 heh 19:19:37 i dont want to get into an argument or anything here. 19:19:46 hahah 19:20:14 air: what do you think or the NEC Vr5432? 19:20:16 crush is kinda like forth with lisp syntax 19:20:26 but its faster than forth 19:20:38 you(mean(lisp))? :P 19:20:42 $40 19:21:09 trans: how fast? 19:21:23 trans : for that VR thing, i think the NEC Vr would be a good proc, that is if you dont intend on needing extreme amounts of cpu power. 19:21:51 why do you say that? 19:22:10 i think it can do about 350 dhrystones 19:22:17 they arent the speediest things on the planet. 19:22:24 its what most PDAs are based on isnt it? 19:22:37 but they are low power 19:22:43 yes, that they are. 19:22:53 what speed is for $40? 19:22:54 not sure 19:23:05 trans : they would make for a nice proc, im just saying that i wouldnt expect 3D rendering from them. 19:23:18 64bit mips 19:23:22 they have a good fpu 19:23:27 yes 19:23:37 377 Dhrystone MIPS at 200 MHz, 19:23:39 64bit but with a 32bit databus 19:23:50 yes 19:24:00 max MHz is 333 19:24:03 32bit databus is good, keeps mobo cost down 19:24:21 btw, if you guys need any programming help on that thing i'd be more than willing to help. 19:24:22 NEC has poor customer support =( 19:24:35 Raptor-32: really? could u code the radar? 19:24:36 especially if its in assembly. 19:24:44 hahaha 19:24:48 air : urmm, uhh, probably not. :P 19:24:55 heh 19:24:59 don't want to do that, eh? 19:25:13 i don't think it will be too hard 19:25:19 i enjoy programming, but i'm no programming god. 19:25:27 uh 19:25:33 you're a programming raptor :) 19:25:39 eating all code in your way 19:25:39 --- nick: Raptor-32 -> rhix 19:25:41 nah. ;) 19:25:52 2 trajectories and a distance, convert to 3d coords 19:25:55 *chomp* some alpha asm *chomp* some C++ *chomp* some LISP 19:26:02 rhix: do you know alpha asm at all? 19:26:10 connect the dots 19:26:10 the radar will feed the cpu an array of 14400 distances for points. each location in the array has two known angles 19:26:16 nothing : read docs on it, but never done any yet. 19:26:29 oh 19:26:39 i heard alpha asm is pretty nice 19:26:44 god yes. 19:26:45 u can visualize it as a single center point with 14400 lines shooting out of it 19:26:50 oh i had a thought about the radar 19:27:03 now just map polygons around the outside of those lines 19:27:15 nothing : it puts x86 asm to its knees. 19:27:18 very simple, easy to code :) 19:27:50 would it be easier to have a reflecting dish that rotates and stuff istead of making the whole transceiver move 19:28:52 eh? 19:28:59 hey it would just be a reverse raytracer wouldn't it? 19:29:19 you know how siren lights work? 19:29:30 no 19:30:00 here is a reflective dish that rotates around a light 19:30:22 the light reflects in only one direction and appears to be moving 19:30:39 --- quit: I440r (Read error: 110 (Connection timed out)) 19:30:41 anyone here know how to install a ttf font into a linux system? 19:31:23 if that could be done in 2 axi, it could rotate all the way around instead of having to go back 19:31:38 back and forth that is 19:35:51 uhh 19:36:37 if we can use IR then the transceiver would be the size of two transistors 19:38:33 but there would still be wires to connect it 19:38:57 if the thing goes around in a cirle, the wires will wrap up 19:40:07 if only the dish rotates, then it can move in a continuous circle and get everything behind 19:40:18 it would also speed up refresh 19:41:00 this think i imagine wont be able to capture a scene very quickly 19:41:14 bbiab 19:41:16 --- quit: rhix ("BitchX: faster than a speeding bullet, more powerful than a locomotive") 19:48:32 hmm 19:49:17 i forgot about the wires but we could always uses brushes 19:49:42 and why wouldnt it be able to capture a scene quickly? 19:50:09 well it would take a while to sweep the field of view 19:50:18 uhh 19:50:19 brushes are very unreliable 19:55:22 i dont see how we could make a reflector work 19:56:07 a ring with gear teeth on the outside 19:56:44 and? 19:56:50 one motor connects to the teeth and rotates the mirror 19:57:27 that whole assembly mounts on a unit so it can tilt 19:58:10 and another gear on that mounted vertically which tilts the unit up and down 19:59:04 then then it would go up and down as the dish goes around 20:07:11 --- join: Raptor-32 (~rick@stpras01-p12.mts.net) joined #osdev 20:27:54 --- quit: tenzin ("Do not cross if you have an open wound. Piranhas are attracted to blood.") 20:34:36 *shudder* 20:34:36 oops 20:51:57 --- join: jace48 (~jace48@203.195.175.54) joined #osdev 20:59:18 --- quit: jace48 ("Huh?") 21:04:33 haha 21:06:34 utah got snow on may 7th that killed off 80% of our fruit crops ($10 million worth) and at the same time we are in a drought condition that will cost $80 million in lost businesses that need water 21:06:54 hrm 21:06:55 wtf 21:06:59 i was playing quake2 DDAY online 21:07:03 and the admin crashes my client 21:07:08 and it makes a messagebox pop up in windows 21:07:29 "do not use cheats on my server" 21:07:34 :) 21:07:44 air : maybe thats why there's an orange shortage out here. 21:08:15 Raptor-32: utah doesnt produce oranges 21:08:24 we make cherries 21:08:58 i am going to have to hack the q2 source 21:09:02 to stop this outrageous crap 21:09:05 10 million dollars of cherries 21:09:07 the admin shouldn't have control over a client program 21:09:11 that's ludicrous 21:10:04 --- quit: trans (Read error: 110 (Connection timed out)) 21:14:26 omg CS > q2 ;o 21:18:12 --- quit: nothing (Read error: 104 (Connection reset by peer)) 21:18:39 --- join: I440r (~mark4@1Cust158.tnt1.bloomington.in.da.uu.net) joined #osdev 21:31:43 --- join: trans (~trans@00-20-78-c9-e5-d1.bconnected.net) joined #osdev 21:37:38 --- quit: Raptor-32 ("[BX] This BitchX's for you") 21:58:59 --- quit: nbsp ("sleep") 23:17:39 --- quit: Darkvise ("Client Exiting") 23:35:04 --- quit: trans (Read error: 110 (Connection timed out)) 23:37:31 --- join: JiG- (~LIVE@62.135.6.14) joined #osdev 23:37:47 where could i get posix Stand ? 23:41:15 ? 23:57:21 --- join: kemu (~gjhgjh@dialup18.herentals.skynet.be) joined #osdev 23:59:59 --- quit: JiG- ("Client Exiting") 23:59:59 --- log: ended osdev/02.06.03