00:00:39 the opening? 00:01:32 how do I aim at it? 00:03:49 ? 00:05:01 turn mouse look on 00:05:23 doom didnt have mouse look so u had to get on that tower and shoot it 00:06:31 and I aim for the opening? 00:07:47 ya 00:07:53 how many times? 00:09:22 it doesn't seem to want to do anything. 00:09:29 with the rocket launcher? 00:10:49 oh cool.. the ghost demond thing look freaky in trasnparent on1 00:14:39 there is a glitch in the game 00:14:51 u need to make yer rockets hit the top edge of the hole 00:15:23 u will hear it make a moaning sound if u hit it 00:15:31 and u have to get 3 in a row 00:16:30 if u make yerself invisible with IDBEHOLDI it will be easier to do it since they wont shoot u off the platform 00:18:29 the doom guy looks SOOOOOOO much kewler in q3 00:18:58 going from q3 to doom is weird cuz the graphics are so ancient 00:19:27 what is the new 3d stuff? 00:19:42 in doom? 00:19:52 in glLegacy 00:19:56 its all 3d 00:20:13 but since it uses the same textures it looks identical 00:20:39 the guys are still 2d sprites 00:21:00 but things light lights are using 3d lighting effects 00:21:17 cool 00:21:35 what is new in q3? 00:22:40 the plasma gun and rockets are still 2d sprites but they have 3d lighting 00:22:52 have u played quake? 00:22:58 or quake2 00:23:26 the guys are actual 3d models 00:23:34 quake. 00:24:00 hey... I keep shooting that guy on the wall... and still nothing happens. 00:24:26 quake3 just has a really fast engine with lots of pretty graphics 00:24:49 is yer rocket partially hitting the top edge? 00:25:03 I went all the way on that tower. 00:25:16 how big is quake3 ziped? 00:26:03 and fired at the guy. 00:26:28 00:26:28 . . 00:26:28 ---------------- 00:26:28 | ' ' | 00:26:29 | | 00:26:30 | | 00:26:31 | | 00:26:34 ---------------- 00:26:36 u want yer rocket to hit like that 00:27:00 assuming the rocket is the 2 . and ' 00:27:22 wait... I didn't catch that because... 00:27:40 MSChat ignored you because you where sending messages too fast. 00:28:03 u need to get mirc or something 00:28:34 I have it... but MSChat is easy on the eyes (remember I have a 14" monitor) 00:30:32 . . 00:30:36 ---------------- 00:30:43 | ' ' | 00:30:46 | | 00:30:54 | | 00:30:57 | | 00:31:00 ---------------- 00:31:29 ? 00:33:08 u want yer rocket to hit like that 00:33:11 assuming the rocket is the 2 . and ' 00:33:38 what is the line? 00:33:43 the box is the hole with fire in that skulls forehead 00:33:46 the horzontal line? 00:34:25 dont shoot the rocket into the hole, u want the rocket to catch the top edge on its way in 00:35:38 is there 2 places I shoot the rocket? 00:36:39 no 00:36:54 u want 3 rockets to hit that spot 00:36:57 then what is the ''? 00:37:06 and the ..? 00:37:13 '' == bottom of rocket .. == top of rocket 00:37:21 ok.... 00:37:40 I'm on that tower.. and it is shooting way above that on the forehead. 00:37:53 are u aiming with the mouse? 00:37:56 which is the easiest place to shoot from? 00:38:08 no.. I set the view to center. 00:38:18 turn on mouse aiming 00:38:55 in doom yer suppose to make the tower go up and right before it gets to the top u launch one, cuz once its all the way up u cant aim down 00:39:07 then u jump off and repeat 00:39:22 how do you get back on the tower? 00:39:23 but Legacy supports mouse look 00:39:36 use yer open key 00:39:41 like opening a door 00:39:47 the tower will lower 00:40:01 I'm aiming at the top edge... and nothing is happening 00:42:24 hmm splats have a major glitch 00:42:34 with mouse look? 00:42:43 just keep trying different locations 00:42:51 until yer hear a moaning sound 00:43:06 then keep shooting that spot 00:46:51 got it, thanks. 00:48:40 have you played any new games recently? 00:49:04 define new 00:50:04 well... like free space or age of empires 2. 00:50:28 i have freespace, and that isnt new 00:51:47 i have homeworld, q3, starcraft, broodwars, unreal, warcraft2:bne, freespace, freespace:silent threat, ... 00:52:27 sorry... ment freespace 2. 00:52:36 halflife, opposing forces 00:52:42 what is a really good game out of the ones you just listed? 00:52:55 homeworld and q3 00:53:34 what is homeworld about 00:53:48 halflife and opposing forces are based on the q2 engine and have a good storyline but q3 is incredible graphics 00:54:06 do u know what startcraft or warcraft are? 00:54:18 warcraft. 00:54:44 ok well homeworld is like warcraft but yer in space and u build ships and stuff and its in real-3d 00:55:18 btw q3 requires a good 3d card, it wont even run without one. it has no software mode at all 00:56:52 how about homeworld... how good of a machine does it have to be? 00:57:37 if u turn everything off it will run on a p233 96meg ram with no 3d card 00:57:47 but it is kinda jerky 00:57:53 >-( 00:57:58 and looks ugly 00:58:05 320x200 00:58:08 I only have 64Mb of ram. 00:58:12 very grainy looking 00:58:16 your kidding right? 00:58:19 64 should do 00:58:28 yer cpu is twice the speed 00:58:56 u can run it in 320x200 with better texturing so it will look ok 00:59:41 if u spend $50 on a riva tnt 16meg it will run in 800x600 and look good using high texture 01:00:37 but it is one of those games that has no limit on hardware 01:00:56 a faster cpu, more ram and a geforce and it looks even better 01:01:08 plus bigger monitor :) 01:03:27 -) 01:04:02 how different (besides graphics) is it with warcraft or starcraft? 01:05:52 a) its 3d 01:05:59 b) its in 3d space 01:06:25 c) sc and wc are 2d tile games 01:06:48 homeworld is what openspace was derived from 01:07:15 cool 01:07:24 u have a mothership or carrier and u build smaller ships 01:07:34 how good is the new half life? 01:07:46 u build resource collectors to harvest asteroids and space dust 01:08:24 opposing forces is just new levels for halflife, i dont know if halflife2 is out yet 01:08:33 if it is i will have to go buy it 01:08:42 how good is halflife? 01:08:53 its better than q2 01:09:06 they took the q2 engine and added a few features 01:09:26 and a very good storyline which is why it was game of the year 01:10:58 u play a scientist in the black mesa compound and yer project goes wrong and opens all the portals to other dimensions and the gov sends in the military to kill anything that moves, even u cuz they dont want u living to tell outsiders 01:11:53 opposing forces is where u play the other side, the group of soldiers sent to kill the scientist 01:12:14 but u can order ppl around in both games 01:12:29 u can have security gaurds follow u to unlock doors and help attack 01:12:51 in OF u can order yer other men around and they have different specialties 01:13:00 brb water 01:13:57 k 01:15:03 it looks like homeworld has cool graphics. 01:24:29 u back yet? 01:29:54 ya 01:30:20 cool. 01:30:25 did u find screenshots? 01:30:30 yeah. 01:31:02 any good free or shareware games? 01:31:13 parsec 01:31:13 good gameplay.. not good graphics. 01:31:34 well... good graphics arn't required. 01:32:03 what type of game is it? 01:32:15 like freespace 01:32:37 how far into devel? and at sourceforge? or where? 01:32:47 its a quake style fragfest first person shooter from inside a fighter in space 01:32:55 www.parsec.org 01:33:02 u can download a working copy 01:33:32 it has a non-interactive demo of gameplay and an interactive mode 01:33:44 how good is it? 01:33:50 the interactive mode lets u fly around but since there are no other ppl it aint much fun 01:34:07 it will be really good when they release the version with mulitplayer support 01:34:44 16 players can be in each sector and there are wormholes that connect sectors 01:34:52 each server runs a sector 01:35:06 how big is the download? 01:35:27 so all the servers are connected by these wormholes and if u feel like yer getting yer ass kicked in the current sector u jump into the nearest wormhole and try out that sector 01:35:31 big 01:35:56 around 20meg 01:36:11 it has damn good music 01:36:15 that is why its so big 01:36:35 and damn good graphics if u have a good 3d card 01:36:41 it says self running demo, I thought it was freeware, and you said it had a interactive mode. 01:36:50 and it will be free when released 01:37:00 they call it commercial quality freeware 01:37:20 it does have an interactive mode 01:37:34 but it only has one map and there is nothing in it 01:37:42 except for a few power-ups 01:37:47 cool... I guess I will be up late tonight... downloading it :-) 01:37:54 u can see shoot some weapons 01:37:59 and take it for a spin 01:38:42 also is there a commercial quailty site like sourceforge.net is for open source stuff? 01:39:04 (I doubt it because CQF is rare) 01:39:04 eh? 01:39:23 commerical quality freeware listing. 01:39:48 i doubt it 01:40:01 i think parsec is the first of its kind 01:40:24 it is actually better than any commercial program i have ever seen 01:40:40 any other good games? 01:40:47 most games focus on one area 01:40:49 free good games I mean. 01:40:54 like the 3d engine 01:41:07 so? 01:41:13 oh. 01:41:18 right... 01:41:20 parsec focused on the 3d and made a kickass sound track 01:41:29 cool. 01:41:38 any other free good games though? 01:41:54 cant thing of any 01:42:28 damn, the graphics look really coooll 01:43:01 I used to play Commander Keen (2d scroller) about 4 to 5 years ago. 01:43:17 so I'm not used to good graphics :-p 01:45:21 btw, try out IDCLEV31 and IDCLVE32 in doom2 01:46:22 ok 01:47:59 cool... wolf3d 01:48:40 ) 01:49:39 hey... the secret passages are there too :-) 01:49:41 did u goto 32? 01:50:04 just for a sec.. wolf3d again? 01:50:07 commander keen is there too 01:50:23 cool.. all check it, hold on. 01:50:26 they are both wolf3d levels 01:50:46 but after u wack the big monster on 32 u see commander keen 01:52:30 commander keens dead =-| 01:54:38 heh 01:55:17 what is the cheat to get more ammo? 01:58:57 found it. 01:59:06 what is the suburb map? 02:01:19 u alive? 02:01:45 ya 02:04:32 what is the suburb map? 02:05:39 i dont think any are good for single player 02:05:50 since there isnt a storyline 02:05:57 or any strategy 02:06:13 for multiplayer u want mancer levels 02:06:52 what level number is suburb? 02:07:57 and are there any other special levels in doom and doom 2? 02:08:37 need for speed: high stakes is also a good game that i have 02:08:47 u race exotic cars 02:10:33 what level number is suburb? 02:10:40 and are there any other special levels in doom and doom 2? 02:14:25 let me check 02:17:02 k 02:24:19 doom has no special levels like doom 2 does 02:27:23 too bad. 02:28:09 do you know if anybody has made a wad file with all of the wolf3d graphics and maps? 02:34:39 no 02:38:37 d00d goto www.hell.com 02:40:20 what is there? 02:40:38 and are you telling me to go to hell? 02:40:45 haha 02:40:49 its a weird site 02:41:44 I'm half done downloading parsec 02:42:14 seems wierd so far. 02:42:27 when hell.com displays nowhere/somewhere/anywhere choose nowhere cuz the other 2 will end it 02:43:38 how do I get past one minute warning? 02:44:02 eh? 02:44:45 nevermind... I didn't know it was soo hare to get to hell. 02:46:03 this is pissing me off like hell... have you figured out what it is yet? 02:46:07 it just keeps going on and on asking all these weird questions about nothing 02:46:21 it will end tho] 02:48:55 it is going in circles. 02:49:22 once it gets back to the nowhere/somewhere/anywhere then its over 02:49:58 click on somewhere. 02:50:19 somewhere wants an email address 02:50:32 you don't have to enter anything. 02:51:44 heh 02:52:08 it is scarying me... it is so damn strange. 02:54:27 any ideas what it is yet? 02:55:14 did u run modified? 02:55:40 ? 02:55:51 did u goto dividebyzero.com? 02:55:56 er .org 02:56:10 yeah 02:56:32 its a java program that acts like yer logged into some system and u can run programs on it 02:56:52 cool... didn't see that. 02:56:52 type dir and it shows 2 programs: modified and unmodify 02:57:06 then type modified 02:57:19 oh. 02:57:30 founf it. 02:58:16 didn't do much 02:59:16 this is also weird as hell 02:59:34 didnt it load up another page? 02:59:47 yeah 02:59:48 that is bouncing 03:00:03 [QUIT] eihrul quit: [x]chat 03:00:58 yeah 03:02:00 any idea what it is? 03:03:49 artwork created by drunks 03:04:54 doper drunks. 03:06:16 what type of game is freespace? 03:09:06 space flight 03:09:19 yer in a fighter ship 03:09:25 close to parsec? 03:09:31 ya 03:09:42 but u can control other ships 03:09:47 is it action shooter type? 03:10:04 and ships have systems: weapons, engines, sensors 03:10:18 u can target specific systems to knock them out 03:10:55 parsec graphics blow away freespace graphics 03:13:14 in what way? 03:15:24 5.4Mb left. 03:15:54 is it worth the download? 03:16:50 yes 03:17:08 the music alone is worth it 03:17:46 what kind of music? 03:19:09 and does it a win32 exec, or dos? 03:20:51 s/does/is 03:21:01 self extracting winzip file 03:21:31 yeah.. 03:21:40 but does the game run in dos 03:21:44 or windows 03:21:46 ? 03:21:51 u can even download the music in mp3's from the web page 03:22:01 windows 03:22:10 it requires directX 03:22:11 cool 03:22:21 6.0 or below? 03:25:13 dont remember, i have 7 so i dont care :) 03:26:27 I have 6 or above. 03:26:28 oh no 03:26:32 I'm not sure 03:26:40 what? 03:26:47 i just went into it and i might have bad news 03:26:57 -( 03:27:00 its doesnt have software mode 03:27:03 what? 03:27:05 3dfx or opengl 03:27:11 darn. 03:27:21 no directX 03:27:23 ? 03:27:26 no 03:27:42 whyyyyy thankyou >-( 03:27:46 -) 03:28:14 well... thats 16MB down the 'ol bandwith drain. 03:28:54 do you think my vid card supports openGL? I have the openGL screen savers that come with windows. 03:29:37 oh ya it will work 03:30:02 but not very good? 03:30:08 those opengl screen savers use windows default software opengl dll 03:30:17 it wont use any 3d hardware 03:30:53 but freespace uses the hardware? 03:30:59 but this game doesnt use much 3d so it wont slow u down 03:31:18 ok. 03:31:39 only 3.2MB left. 03:32:38 the helix cannon is a really kewl weapon 03:33:12 it spirals 03:33:22 cool 03:36:36 2.5Mb. 03:39:53 done, only 18 Mb. 03:41:06 I'm installing it now. 03:41:28 big .dat file 03:42:17 u there? 03:42:24 ya 03:42:35 k 03:42:45 hopefully it will run ok. 03:43:17 here it goes... 03:45:53 darn... 03:46:06 has the same problem that doom had earlyer 03:46:17 it has a weird refresh rate.. 03:46:19 slow. 03:47:32 hmm, maybe the mp3's and software opengl dont go good together 03:47:50 I'm still on the opening screen! 03:48:12 hmm 03:49:02 yeah, I know. 03:49:16 I wish there was something I can do. 03:50:33 once it enter openGL, it is slow... but no lag on the cpu. 03:51:03 any ideas? 03:51:08 u could buy a 3d card :) 03:51:15 I guess. 03:52:09 there is also this program that can make yer computer outperform a voodoo3 without any 3d hardware 03:52:16 what program? 03:52:35 free or not? 03:52:45 hmm, i cant believe u fell for that one :) 03:53:04 well... 03:53:08 I was thinking... 03:53:15 if you intereceted it... 03:53:23 and then used all the CPU time... 03:53:39 you wouldn't need a 3d accelerator. 03:53:54 wanna bet 03:53:56 but it would be slow. 03:54:12 a game is not all 3d 03:54:39 I know 03:54:42 u have user input, ai, environment processing 03:54:45 sound 03:55:06 I know, I know 03:55:28 the user input is very important so u have to have that, u also need sound but its possible to cut that back a little 03:55:54 u can make the environment static but then it looks lame. even doom was static 03:56:04 look at the torched in doom, they move 03:56:30 the lava moves back and forth, etc.. 03:56:46 q3 has some serious environment processing 03:57:07 goto http://203.66.2.110/products/pentium2/620.htm and read it. 03:57:11 then there is AI which is what makes the game for single player 03:57:39 the bots in q3 are smart 03:58:44 look under the graphics accelerator part. 03:59:44 I'm mad because it says 3d accelerator. 04:00:08 it accelerats less than a old vga card >-( 04:01:12 what do you think of it? 04:01:56 yes u have a 3d accelerator 04:02:13 but sis is too lazy to write an openGL dll for it 04:02:19 it only works with direct3d 04:02:24 darn. 04:02:39 and everyone knows u get shitty performance with direct3d 04:02:51 opengl and glide are better so everyone uses them 04:03:11 and now that linux is a gaming platform they are gonna move to opengl so they can port faster 04:03:31 plus glide only works with 3dfx cards 04:03:55 does anybody make a openGL dll for it? is it possible for someone to write a dll that would work with it? or is the interface built into the chip-set (shit-set)? 04:04:28 sis would need to write one or release specs 04:04:59 yer not going to see much speed come outta it 04:05:17 the video part of the chipset uses agp1x 04:06:18 probebly better just to go by a vid card. 04:08:32 well 8meg sucks for 3d 04:08:56 and in yer case that 8megs is system ram 04:09:00 my old svga card was 1mb :-) 04:09:09 yep :-( 04:10:09 i 32meg card can use 4meg for framebuffer and the other 28meg to hold textures 04:10:17 cool. 04:11:39 how are voodoo cards? 04:12:00 I mean how good 04:12:19 well the voodoo2 is slower than the riva tnt 04:12:31 the v3 and riva tnt2 are about the same 04:12:40 !pricewatch voodoo2 04:12:42 some games one is faster than the other 04:12:58 v2 is accelerator only, no 2d 04:13:05 !pricewatch voodoo2 graphics card 04:13:20 the voodoo banshee is a v2 + 2d but it has 2 features removed 04:13:43 !pricewatch voodoo2 04:13:53 !pricewatch voodoo2 card 04:13:59 LOL 04:14:00 !pricewatch voodoo2 3d 04:14:38 and how much was that other one that you metioned a little while ago? 04:14:47 54 04:15:05 !pricewatch voodoo banshee 04:15:18 are those prices retail prices? 04:15:32 how is the banshee? 04:16:01 how good I mean. 04:16:22 banshee = voodoo2 + 2d card, but it is missing some of the voodoo2 effects 04:16:35 the riva tnt is faster than a voodoo2 04:16:50 but the brand name does make a different 04:16:53 difference 04:17:14 are these retail prices? 04:17:19 that $54 riva tnt was made by a no-name company 04:17:23 yes 04:17:29 cool. 04:17:40 creative allows overclocking 04:18:01 and a stock creative or diamond card will outperform any other card 04:18:07 well.. anyway... I should go to bed... cya... thanks... night. 04:18:15 cya 04:18:19 nate37 left #osdev 04:18:21 [QUIT] air quit: http://www.qzx.com/ :: sleep 06:35:36 AlonzoTG joined #osdev 07:43:11 [QUIT] abi quit: Ping timeout for abi[bespin.dhs.org] 07:43:20 abi joined #osdev 08:09:20 JoyST1CK joined #osdev 08:09:39 hi evry one 08:12:41 om 08:13:33 AlonzoTG left clicks on JoyST1CK 08:13:55 who here has a OS project? 08:17:47 >>>>>> ME <<<<<<<<<<< 08:18:23 AlonzoTG is the mad computer scientist behind the Sphere operating system project. (don't mind that other sphere operating system project) 08:21:09 om 08:21:14 TaLk! 08:22:23 [QUIT] JoyST1CK quit: Leaving 11:36:04 air joined #osdev 11:36:04 [MODE] ChanServ set mode: +o air 12:00:48 lar1 joined #osdev 12:01:34 [TOPIC] lar1: 12:10:34 I am a fine art photographer devoted to imaging open-space lands. I plan to 12:10:34 use the URL in the future to form a network of organizations dedicated to 12:10:35 open-space preservation. Thanks for your inquiry, however. 12:10:49 bastard 12:11:06 Heh 12:11:12 Pay him a visit... ;) 12:23:17 maybe i will put links in all the search engines listing the domain as a porn site 12:23:37 with his email address in the listing 12:24:09 "email me at ... and give me ideas of what kind of porn u want to see" 12:28:52 Heh good idea! 12:45:12 air: For the tasker... don't some programs need the PIT? What if they need the timer that the kernel is using? 12:52:56 they just cant have it 12:53:43 in brix i allow user code to program channel 2 of the pit by sending mode info to the kernel and the kernel does the actuall io stuff 12:54:08 Hmm 12:54:17 Then how does windows run those old dos apps? 12:54:29 is that why some apps need "dos-only" mode? 12:54:30 if u allow the user code to do the io calls then the user code would also need to use the main pit registers and it could screw up the kernel timer 12:55:13 Can I block off certian io ports with io premission bitmaps? 12:55:15 i dont care about how windows works 12:55:24 yes 12:55:47 Ok. You use software tasking, rihgt? 12:55:49 u need to hve the kernel allocate all the pit ports 12:56:13 and then any user code needs to have the kernel program the timer 12:56:40 there is no way the user code can program a channel without have total control of the pit 12:56:56 Damn 12:56:57 Ok 12:57:55 because brix has fast 4 cycle call/ret to kernel functions it doesnt affect anything 12:58:53 if u are calling yer kernel via a callgate from pl3 to pl0 then u will have a nice huge chunk of time used up to set the pit 12:58:56 Meh... thats 4 cycles that could have been used for somthing important! ;) 12:59:11 How do you do it? 12:59:19 Thread migration? 12:59:48 everything runs in pl0 and the kernel is nothing more than a library that is called with a regular near call 13:00:14 Ah, thats right, you are the safe language guy 13:00:20 ) 13:00:34 pure speed 13:01:00 The only way to switch rings is via a call gate, right? 13:01:40 the short load times of code, smaller code, faster ipc and a well laid out api makes for a fast OS 13:01:46 or int gate 13:02:05 call gate is 4 cycles faster than intgate cuz it doesnt push the flags 13:02:48 callgate can also transfer parameters from the user stack to the kernel stack but that costs 2 cycles per 32bit parameter 13:02:51 IO premission bitmaps don't apply to the pl0 ring, right? 13:03:06 nope 13:03:18 Ok 13:03:29 And pl0 offers no memory protection, right? 13:03:50 io bitmaps dont apply to any ring where iopl is the same 13:04:06 nope no protection 13:04:22 iopl is set in the page, right? 13:04:27 u can have stack overflow/underflow detection by putting non-present pages between stacks 13:05:12 iopl is set in cr0 13:05:33 look in the bfe source code to find the 2 bits it uses 13:05:40 Whats the requested privledge level thing in the page? 13:05:46 oh christ i gotta go 13:06:01 my grandparents were expecting me to come over an hour ago to fix their comp 13:06:08 lar1_ joined #osdev 13:06:14 Heh 13:06:17 Ok, have fun 13:06:30 [QUIT] lar1 quit: Leaving 13:06:34 [NICK] lar1_ changed nick to: lar1 13:07:09 im getting tired of all the win98 problems they are having and im thinking about installing beos or linux 13:07:19 Heh 13:07:25 Raven 13:11:07 crap i think i uses a winmodem in that machine 13:14:01 so? 13:14:04 get a new one 13:27:19 lar1_ joined #osdev 13:27:33 lar1 left #osdev 13:27:38 [NICK] lar1_ changed nick to: lar1 14:11:25 _ruiner_ joined #osdev 14:11:32 Hey _ruiner_ 14:11:40 <_ruiner_> hiya lar 14:12:38 Is intiuitave the correct spelling? 14:13:10 <_ruiner_> intuative...I think.....hold on.....I've got a dictionary around somewhere 14:13:25 Ok 14:13:42 <_ruiner_> I can tell you right away I spelled it wrong 14:14:06 Oh? 14:14:13 <_ruiner_> intuitive 14:14:24 <_ruiner_> I knew there wasn't an A in it 14:14:39 Ah.. I didn't catch that 14:14:39 thanks 14:14:45 <_ruiner_> yw 14:50:15 [QUIT] _ruiner_ quit: destroy what destroys you 18:20:16 You here, air? 19:33:33 nate37 joined #osdev 19:33:38 air: hy 19:34:00 air: I got a voodoo2 1000 card. 19:34:25 lar1: I think my ethernet card is broken... I tryed what you said... no luck :-( 19:34:32 !pricewatch v2 1000 19:35:11 Hmm 19:35:31 If the card works otherwise, then its not the prob 19:36:09 Well... I ran some diagnostic tests with the program that came with it... 19:36:18 Ah 19:36:22 and it couldn't establish a link with the card. 19:36:48 weird thing is I tryed another card (the first one that is broken is on the mother board) and it still didn't work. 19:37:02 Hmm 19:37:04 I dunno 19:37:22 It's still under warenty.. I'll take out my hard drive and give it to them. 19:37:30 see what they can do. 19:37:59 Good deal :) 19:38:26 how good are the voodoo2 1000 pci cards? 19:38:46 Dunno 19:38:55 I have a voodoo3 2000 AGP 19:38:56 hmmm... 19:38:58 I like it 19:39:12 I got one... still a little slow... might be my machine though. 19:39:27 cool. 19:39:49 I can't find the opengl drivers for mine. 19:40:06 Erg. Thats not good 19:40:15 yeah. 19:40:55 it has glide and directx, and on the box it says it supports opengl, but no drivers :-( 19:42:08 sdf joined #osdev 19:42:11 I don't see anything on the web site either :-( 19:42:15 sdf left #osdev 19:42:29 It has a $30 discount. 19:42:50 !pricewatch voodoo2 3d 19:43:06 !pricewatch voodoo banshee 19:44:09 is the voodoo cards just a 3d accelerator? or can I use it has a svga card too? 19:45:40 The voodoo3 is a svga too 19:45:43 the voodoo2 isn't 19:45:56 !pricewatch voodoo3 19:46:00 !pricewatch voodoo3 19:46:04 !pricewatch voodoo3 3d 19:46:14 !pricewatch voodoo3 graphic 19:46:22 tooo much 19:46:32 well... should go. 19:46:39 I'll be on later though 19:46:46 nate37 left #osdev 22:19:25 nate37 joined #osdev 22:19:33 hi, I'm back. 22:19:40 air: ya there? 22:19:41 Hey 22:20:21 how crutuial is memory in games? 22:20:32 _ruiner_ joined #osdev 22:20:33 or does swap space work fast enough? 22:20:39 hi _ruiner_ 22:21:23 <_ruiner_> hi 22:21:29 Hey _ruiner_ 22:21:41 nate: The more, the better 22:22:12 lar1: I have 64Mb, and some games are still jerky. 22:22:22 nate: Swap won't cut it for most things, unlsee you have a very fast drive 22:22:29 <_ruiner_> hi lar 22:22:44 nate37: Hmm, I can run most things fine on that 22:22:54 nate37: whats you cpu? 22:22:56 unreal runs fine on a 3dfx with 64meg but with opengl on my nvidia cards it needs 192meg 22:23:15 air is alive! 22:23:23 air: How was the grandparents box? 22:23:27 lar1: Celeron 400mhz 22:23:42 however, win98 was loaded with updates and right after booting it report it was using 60meg of ram 22:23:54 hi air, how is the v2 (voodoo2) 1000 22:24:02 how good is it I mean. 22:24:18 it will work fine 22:24:26 <_ruiner_> ooh! check the top story on /. 22:24:29 u will be happy 22:24:58 is the other one you mentioned that was equvilent to a voodoo3 better? 22:25:43 here is the order from worst to best: v1, v2, tnt, tnt2, v3, geforce 22:26:06 but, the one you mentioned was cheaper. 22:26:52 yer gonna have to use more detail 22:26:55 air who makes the geforce? 22:27:02 lar1: nvidia 22:27:20 Ah 22:30:41 [QUIT] nate37 quit: Ping timeout for nate37[ppp-206-117-27-132.dialup.pcmagic.net] 22:30:43 nate37_ joined #osdev 22:31:06 my machine just crashed (it has been doing that since I got the card today) 22:31:16 <_ruiner_> damn you suck nate 22:31:25 what did I miss? 22:31:41 [NICK] nate37_ changed nick to: nate37 22:31:47 Not alot 22:31:53 check the logs if you want 22:32:17 ruiner: >-| 22:33:33 air: as I was saying... would it be better to get the other one you mentioned (forgot the name again, sorry)? And where can I find the drivers for the v2? I checked 3dfx's web site, and couldn't find anything. 22:38:33 ruiner: what's got you in a bad mood? :) 22:38:44 <_ruiner_> nothing 22:38:51 <_ruiner_> I was just joking around with you nate 22:39:18 _ruiner_ and air like to go at it with people 22:39:20 ) 22:39:22 ) 22:39:24 <_ruiner_> unless you really do suck, in which case I was just pointing out the obvious 22:39:33 <_ruiner_> so I've been told lar 22:39:50 <_ruiner_> I'm also told that it means I don't like myself 22:39:52 ahh... didn't know you could see through my monitor at my suckie self :-p 22:40:32 <_ruiner_> to which I reply: I thought it was because I didn't like you 22:40:54 ) 22:41:05 <_ruiner_> anyways 22:41:41 anyways 22:41:45 <_ruiner_> you suck 22:42:11 you are a dumb piece of shit then. 22:42:34 <_ruiner_> who are you calling dumb? 22:42:55 what... you don't know english? 22:43:04 Ooooo 22:43:11 You got _told_ 22:43:12 ;) 22:43:18 <_ruiner_> uhhuh 22:43:42 <_ruiner_> I'm going easy on him...seeing as how he's just a child and all... 22:43:50 >-( 22:43:57 <_ruiner_> and he doesn't know what he's messing with 22:44:06 I'm bad at insulting people :-( 22:44:18 nate37: How old are you? 22:44:22 <_ruiner_> bad at not stinking too 22:44:25 14 22:44:42 Are you serious? 22:44:48 <_ruiner_> heh, everybody 17 and under sucks....right lar? 22:44:54 <_ruiner_> oh wait.....heh 22:45:05 _ruiner_: Hey! Shutup! 22:45:07 heh 22:45:11 lar1: why? 22:45:21 i thought it was everyone under 21 sucks 22:45:26 nate27: Don't feel too bad... I am the resident 14-year-old here 22:45:27 <_ruiner_> yeah! 22:45:41 er 25 22:45:45 <_ruiner_> no 22:45:45 air: No... its _over_ 21... 22:45:51 <_ruiner_> yeah! 22:45:53 right 22:45:58 <_ruiner_> seeing as how I'm 21 I win either way 22:46:06 ) 22:46:13 yer a luser until u turn 25 22:46:31 <_ruiner_> and after you turn 25 you're just a complete waste of space 22:46:31 Other way around, smart guy 22:46:35 <_ruiner_> not to mention depends 22:46:44 lar1: can u legally drink? 22:46:54 air: Would I want to? 22:46:57 <_ruiner_> legally shmegally 22:47:10 lar1: can u legally go see an R rated movie without mommy and daddy? :) 22:47:15 I was offered vodka _in class_ a few days back 22:47:16 <_ruiner_> lol 22:47:34 air: thats under 17 22:47:35 the key word is offered 22:47:53 So? The girl who had it was very drunk 22:48:03 <_ruiner_> heh.... 22:48:06 <_ruiner_> can you drive a car? 22:48:10 No 22:48:12 Don't want ot 22:48:17 me neither. 22:48:22 My bike serves my purposes 22:48:28 and when it doesn't 22:48:32 mom does :) 22:48:39 <_ruiner_> heh, your bike 22:49:07 I'm going to inheret a old 1980 volvo when I drive :) 22:50:30 air: where can I get the opengl drivers for v2 1000? they wern't on the cd. 22:50:55 bummer 22:51:08 Write them yourself ;) 22:51:11 the v2 doesnt support opengl 22:51:21 darn. 22:51:25 the v3 was the first to support opengl 22:51:32 how about miniGL? 22:51:48 j/k 22:52:08 u need to get the opengl dll from 3dfx.com 22:52:20 I looked there... all I see is miniGL. 22:52:30 the same as open? 22:52:39 its there, look harder 22:53:20 I'm looking at the v2 1000 drivers, and don't see it... but it says minigl is for use with opengl based programs. 22:54:00 then get it 22:55:04 ################ 22:55:08 ? 22:55:08 .6 22:55:10 oops wrong window 22:55:41 lar1: can u go remove that from the log 22:56:04 what the hell other window are you in? 22:56:12 air: I am not into log doctoring 22:56:15 big math problems chat room? 22:56:31 top secret numbers chat room? 22:56:32 lar1: that is very important info and can not be in the log 22:56:41 hahaha 22:56:56 <_ruiner_> too late, I've already posted it on the net 22:57:21 everybody will know about it in 15 minutes. 22:58:21 I don't know what it is... but, hell, I'm saving this log. 22:59:07 <_ruiner_> I just e-mailed that to everyone in my address book 22:59:38 _ruiner_: it cant really be used with a few other numbers 22:59:41 <_ruiner_> am now cross posting to every newsgroup I am a part of 23:00:00 oh great, now its in all the porn news groups 23:00:06 ) 23:00:08 ) 23:00:18 what is it anyway air? 23:00:35 u dont need to know 23:00:36 <_ruiner_> he decided to do an accurate count of his butt hairs 23:00:45 ya thats it 23:01:00 LOL 23:01:19 he tryed to pull one off... that's the .6 part. 23:01:25 Heh 23:01:29 I counted too 23:01:34 thats how i knew that 23:01:39 <_ruiner_> tmi 23:02:06 <_ruiner_> your relationship is much too close in my opinion 23:02:11 ya lar counted my butt hairs with me 23:02:20 yuck 23:02:31 It wasn't pretty... but someone had to do it 23:02:38 too much stuff can be done with internet confrencing. 23:02:45 <_ruiner_> the dingleberries would have scared me off 23:03:31 lar1 speculates about what dingleberries are... nevermind... 23:05:54 <_ruiner_> well, I think I'm gonna head off to bed 23:06:01 why? 23:06:06 <_ruiner_> got a big day of...ummmm....sleeping ahead of me 23:06:12 Its so much more fun with us! 23:06:23 <_ruiner_> how old are you air? 23:06:27 <_ruiner_> I thought you were 22 23:06:32 (subliminal) must IRC... (/subliminal) 23:06:46 That number he said 23:06:50 _ruiner_: 36 23:06:55 that is also how old he is 23:06:56 <_ruiner_> no way! 23:06:59 <_ruiner_> damn you're old! 23:07:02 Heh 23:07:13 He is also bald and has cancer ;) 23:07:32 _ruiner_: ya but i make over 150,000/yr so i dont feel old 23:07:57 money is the root of all youth. 23:08:07 REally? 23:08:16 yes it is 23:08:16 Then how come I am so young? 23:08:18 <_ruiner_> you're only worth 150g a year? 23:08:19 <_ruiner_> ha! 23:08:41 _ruiner_: what are u worth? what is mcdonalds paying these days? :) 23:08:53 <_ruiner_> nobody can afford what my time is worth 23:08:54 ) 23:09:01 <_ruiner_> which is why I'm not working for anybody 23:09:04 ah unemployed 23:09:11 SELF employes 23:09:11 he is homeless too. 23:09:19 _thankyou_ 23:09:19 <_ruiner_> pretty soon nate 23:09:21 damn 23:09:27 this keyboard is annoying 23:09:40 no home is too good for you too? 23:09:59 <_ruiner_> uhhhhh.....ok 23:10:04 _ruiner_: u lose yer home and u will have to sell yer comp and then u lose yer porn :) 23:10:15 Not pron! 23:10:33 Porn is for people who can't keep there hand away frmo there thingie 23:10:42 He just likes boobies, they are eyecandy ;) 23:10:48 <_ruiner_> thats the prissy girl definition lar 23:10:55 u will have to find some homeless chick with no teeth to keep u occupied 23:11:01 (/twisted _runier_ quote) 23:11:06 <_ruiner_> no teeth is a bonus 23:11:12 <_ruiner_> sucky sucky 23:11:23 Good greif 23:11:34 <_ruiner_> grief 23:11:44 Wouldn't it get boring? 23:11:54 <_ruiner_> what? 23:11:59 That chick 23:12:02 <_ruiner_> I really dislike the way this conversation is going... 23:12:10 Oh? 23:12:15 I am for changing it 23:12:20 <_ruiner_> have you seen rares lately nate? 23:12:27 no 23:12:30 abi: seen rares? 23:12:30 <_ruiner_> hmmm.... 23:12:30 rares was last seen on IRC 6 hours, 20 minutes and 25 seconds ago, saying: ping [Sun Mar 12 16:52:05 2000] 23:12:45 hmm i got a problem here and need it fixed 23:12:52 // wait for VM to terminate before continuing. 23:12:52 while(!vm_dead); 23:13:10 right before the vm thread dies it does: 23:13:11 vm_dead = 1; 23:13:33 what did i do wrong 23:13:52 what does it do right now? 23:13:52 Is vm_dead type BOOL? 23:14:04 int 23:14:12 lar1: does it have to be? int should work. 23:14:19 lar1: or char 23:14:27 nate37: Not sure.. just taking a guess 23:14:36 air: Yeah, what is it doing? 23:14:52 well the vm shuts down but the main process doesnt 23:15:00 it doesnt get past the while 23:15:46 Put while(vm_dead!=1) and see if you still get that 23:16:36 perhaps it is a optimization problem. 23:16:47 <_ruiner_> heh 23:17:06 nothing 23:17:12 don't some compiler do that? (optimize the code, and make while loop repeat for ever) 23:17:31 <_ruiner_> are you using an interpreter? 23:17:38 You sure vm_dead is global? 23:17:41 no im using gcc 23:17:50 <_ruiner_> or are you being lame and recompiling this every time you want to check it 23:18:06 perhaps if you put volitile in the declertion it will work. 23:18:10 nate: that wouldn't be much of an optimization... would it? ;) 23:18:29 lar1: I remember something about it in the linux source code. 23:19:44 hmm fixed it 23:19:48 while(!vm_dead){ sleep(1); }; 23:19:48 while(!vm_dead){ sleep(1); }; 23:19:59 damn double paste 23:20:15 try voltile... I want to see if my method works. 23:20:20 ) 23:20:34 <_ruiner_> why would that be much of a help? 23:20:39 nate37: after i put the source on cvs YOU can try volatile 23:20:49 I'm too lazy 23:21:01 <_ruiner_> it'd just be a clunkier way to go about dealing with it 23:21:10 <_ruiner_> brb....need coke 23:21:13 <_ruiner_> *sniff* 23:21:13 besides sleep works better cuz it doesnt use cpu time while its waiting 23:21:17 <_ruiner_> jk 23:21:31 hehe 23:21:43 air: yeah.. I guess that's true. 23:22:37 But if it is faster then "1" then you loose cpu time! ;P 23:23:12 no i dont 23:23:45 and it will NEVER be faster than 1 23:23:54 <_ruiner_> yes it will 23:24:05 <_ruiner_> heh 23:24:13 <_ruiner_> disagreeing for the hell of it is fun 23:24:19 the vm thread sleeps right before it checks vm_dead 23:26:59 People talk 23:27:08 air: is miniGL have the same interface as openGL? 23:27:09 or I will sleep too! 23:27:26 lar1: are you working on a operatiing system? 23:27:51 nate37: Yes, RavenOS 23:28:19 air: By the way... io bitmaps _don't_ apply in pl0 ;P 23:28:21 lar1: cool... what kind of OS is it? 23:28:36 nate37: Its an executive libaray 23:28:40 in all asm 23:29:24 damn. 23:29:37 lar1: no really 23:29:43 hey... what's a good os book? 23:29:49 I mean asm book. 23:30:05 <_ruiner_> how to write shit code by microsoft press 23:30:07 air: is miniGL have the same interface as openGL? 23:30:35 none 23:30:50 how to fuck up a computer... and take out over the world. by microsoft press. 23:30:51 <_ruiner_> check out the art of assembly 23:30:53 nate37: does it have my name as a developer? 23:31:04 nate37: asm is more of an accuired skill, though the book by the bald Jeff dude might help 23:31:26 I have the art of asm online book. 23:31:33 air: ? 23:31:56 <_ruiner_> you might also want to check out corewars 23:32:06 <_ruiner_> somebody in tunes was trying to talk me into that 23:32:21 what is that? web site or a book? 23:32:50 <_ruiner_> a game where you write warriors in an asm like language that do battle 23:32:58 <_ruiner_> though its pretty cheesy 23:33:06 lar1 used to dabble in corewars 23:33:23 air: what do you mean? 23:35:29 air: I should be able to substitue the opengl32.dll in windows\system with the minigl version by the same name, right? 23:35:30 somebody talk! 23:35:43 What? 23:35:55 I don't talk 23:35:57 thank you for talking. 23:36:03 its not my nature 23:36:20 I like listening... so I'm bored as hell when nobody talks. 23:36:59 If we all listen 23:37:06 no on will talk 23:37:16 air: u there? 23:38:11 People listen because people talk. People talk becasue people listen. Therefore People listen if and only if people talk. 23:38:58 ok 23:41:59 [QUIT] nate37 quit: Ping timeout for nate37[ppp-206-117-27-145.dialup.pcmagic.net] 23:42:52 ok i will talk now that he is gone :) 23:43:13 <_ruiner_> lol 23:45:05 nate37 joined #osdev 23:45:08 got d/c 23:45:16 last thing I said was ok 23:45:27 *** nate37 has quit (Ping timeout for nate37[ppp-206-117-27-145.dialup.pcmagic.net]) 23:45:27 ok i will talk now that he is gone :) 23:45:27 <_ruiner_> lol 23:45:27 *** nate37 (nate37@ppp-207-151-70-36.dialup.pcmagic.net) has joined #osdev 23:45:27 got d/c 23:45:28 last thing I said was ok 23:45:38 air: ;) 23:45:51 thanks. 23:46:02 air: fuck you >-) 23:47:11 <_ruiner_> thats not very nice 23:47:14 lar1: you didn't just make that up, did you? 23:47:19 ruiner: who me? 23:47:25 ruiner: or air? 23:47:40 <_ruiner_> you 23:47:45 >-| 23:47:46 <_ruiner_> what he said was funny 23:47:58 <_ruiner_> what you said was disrespectful 23:48:13 he was disrespectful to me. 23:48:30 eye for a eye 23:49:09 <_ruiner_> if that was how the world worked everybody would be blind 23:50:23 well... then we would have more voice chat :-) 23:51:01 <_ruiner_> yeah, so you could say fuck you to everyone right? 23:52:08 only if they said f to me 23:52:20 or a other equvilent meaning. 23:52:32 <_ruiner_> such as "ok i will talk now that he is gone :)" 23:52:45 lar1: hey, i did not say that 23:53:11 I was mad. he ignored me. 23:53:18 suddenly. 23:53:38 to bug me. 23:53:46 air: Just yanking your chain ;) 23:53:48 <_ruiner_> uhhuh, and being mad gives you license to say whatever you want? 23:54:24 I have a licence! 23:54:31 But not for that... 23:54:48 it is only 32 bits going through a long cable. 23:55:11 but, go ahead air.. band me from this chat room if you want. 23:56:17 for what lar1, you bike? 23:56:48 nate: I have ops too. 23:56:54 nate: No... ham radio 23:57:04 since when did you need a bike licnce?!? 23:57:14 <_ruiner_> we had to have them 23:57:17 lar1: well.. for the bike.. not to ride it... 23:57:22 <_ruiner_> though everybody ignored that fact 23:57:53 lar1: but, if somebody steals it... there is a sticker that has a number, so the police know it is yours. 23:58:28 <_ruiner_> heh, a sticker 23:59:24 Hmm 23:59:36 I had no idea you were supposed to do that 23:59:37 <_ruiner_> if you really wanna keep a hold of a bike, let the fucker rust up real good 23:59:43 kinda like registering your dog 23:59:49 <_ruiner_> then nobody will take it 23:59:51 Anit-theft 23:59:58 I know someone who did that 23:59:59 ) 00:00:27 it is kinda a metallic sticker... hard to take off.